
One game. Built properly.
Talon Grasp Games is working on its first publication. Rather than spread thin, everything the studio has goes into E-Scape until it is the game we want to run ourselves.
- 01Setting
Ghosts, partitions, and the long way down.
Players assume the roles of Ghosts — virtual copies of actual people who died in the real world. Untethered from the standard controls of the E-Scape system, they are doomed to degrade, and hunted by system authorities intent on purging their avatars before they can undermine VR integrity.
Read the setting → - 02Rules
Start strong. Get weaker. Buy it back.
The central conceit is the constant battle to stave off digital degradation. Characters don't begin weak and grow strong; they start strong and get weaker. XP buys back levels lost to Glitches and Bugs, while test results let PCs slowly improve.
See how it plays → - 03Downloads
The Vertice Extraction.
A four-to-five hour one-shot and the fastest way into the E-Scape universe. Includes a basic rules overview, nine pregenerated characters, and a seek-and-hide scenario that drops players straight into life on the run in the virtual world. Ideal for 3–5 players.
Get the free quickstart →
Not sure yet? Play it once, for free.
A four-to-five hour one-shot with nine pregenerated characters. No prior reading, no signup.
Be first through the door.
The Kickstarter for E-Scape is coming. Early backers get the best of it — and we’d rather tell you directly than hope the algorithm does it for us.
Signup goes live shortly. In the meantime, follow the campaign on Kickstarter and you’ll be notified the moment it launches.